InPlay API
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Resolve random Address. More...
#include <in_ble_gap.h>
Data Fields | |
ble_addr_t | addr |
address to be resolved. | |
uint8_t | nb_key |
number of provided IRK (sahlle be > 0). | |
ble_sec_key_t | irk [] |
array of IRK used to resolved address (MSB -> LSB) | |
Resolve random Address.