InPlay API
in_ble_init.h
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#ifndef IN_BLE_INIT_H
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#define IN_BLE_INIT_H
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/*
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* APIs
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****************************************************************************************
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*/
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void
*in_ble_init(in_ble_conf_t *p_conf, plt_isr_fun_t *plt_i, plt_fun_t *plt, uint32_t sram_base, uint32_t sram_size);
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void
in_ble_isr(
void
*hdl);
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int
in_ble_api_init(
void
*hdl,
void
(*evt_cb)(ble_evt_t *evt));
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uint32_t in_ble_get_mem_usage(
void
*hdl);
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uint32_t in_ble_get_max_mem_usage(
void
*hdl);
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void
in_ble_stack_handler(
void
*arg);
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void
in_ble_event_handler(
void
*arg);
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int
in_ble_stack_wake(
void
*arg);
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int
in_ble_stack_sleep(
void
*arg);
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#endif
/* IN_BLE_PLT_H */
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inc
ble
in_ble_init.h
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